Additionally, players will be able to create Death Cards each time they fall in one of Leshy's encounters, allowing them to create an extremely powerful card with multiple Sigils depending on what cards they've gathered in the game at their time of death. There are 18 unique Sigils in Act I of Inscryption, and with plenty of opportunities to sacrifice cards to transfer their Sigils to others, there is a near-infinite combination of decks that players can create in this first act alone. Repulsive: creatures that would attack creatures with this Sigil do not.Guardian: When an opposing creature is played across from an empty space, creatures with this Sigil will move to that space to block it from attacking the player directly.Hefty: creature will move in the direction the Sigil indicates at the end of the owner's turn, and any creatures in its way will be pushed in the same direction.Sharp Quills: creatures that strike this card are dealt a single point of damage.Unkillable: a copy of a card with this Sigil will be created in the player's hand when it dies. ![]()
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